"From simply our preliminary conversations we learned that Brendan is a part of Jagex's creative and visionary network-driven video games and has done superbly in creating an active and healthy community round OSRS gold. It's rare to come across an herbal match like this when trying to locate publishing opportunities, however Brendan along with Melvor Idle had been precisely such a pair, and so we welcomed the possibility of helping Melvor Idle and the game with all our hearts.
It released in advance this month. Early Access model proved this design was a hit with RPG fanatics, having been downloaded over 600,000 times across Steam and each fundamental store for mobile apps. The game was well above Malcolm's preliminary expectancies while he first began out out. Naturally, he was hoping his sport could be successful but there was no "endgame" in his mind.
"Luckily the entertainment that fueled the initial months of my career was with me through the course of the previous couple of years of improvement and the possibility of creating artwork with Jagex immediately on that is a dream come real," he says. "I by no means imagined that I might subsequently acquire the assist of the very studio that enthused me in the first place.
Making the bounce from interest to fan challenge turned into the most terrifying experience, but when looking at in which I'm currently, and the help I've received in organizing Games through the help of RS gold as an up-and-coming studio, it's truly resulted in the top."